Dominion: Alchemy is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. Specifically, it does not include the basic Treasure, Victory, Curse, or Trash cards. Thus, you will need either the base game or Intrigue to play with this expansion, and you will need to have experience playing Dominion with either of the first two games. This is the 2nd addition to Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is adding potions to your deck, there is a card that allows you to play 2 Action cards back-to-back without extra actions, a card that allows you to discard a Victory and gain a Gold, and other ways to get more play using potions.
- 150 cards:
- 16 special Treasure cards (Potion)
- 122 Kingdom cards
- 10 each of Alchemist, Apothecary, Apprentice, Familiar, Golem, Herbalist, Philosopher's Stone, Possession, Scrying Pool, Transmute, and University
- 12 Vineyard cards
- 12 Place holder cards
- Storage Tray
- Rulebook
Dominion: Alchemy is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. Specifically, it does not include the basic Treasure, Victory, Curse, or Trash cards. Thus, you will need either the base game or Intrigue to play with this expansion, and you will need to have experience playing Dominion with either of the first two games. This is the 2nd addition to Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is adding potions to your deck, there is a card that allows you to play 2 Action cards back-to-back without extra actions, a card that allows you to discard a Victory and gain a Gold, and other ways to get more play using potions.
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